//
//  BSTimeLine.h
//  Spriter_forCocs2d
//
//  Created by Yang Bean on 13/4/15.
//
//

#import <Foundation/Foundation.h>
@class BSObject;
@class BSBone;
@interface BSTimeLine : NSObject
{
    NSMutableDictionary* m_objs;
    NSMutableDictionary* m_bones;
    int m_timelineId;
}
- (void)addObject:(BSObject*)obj inKey:(NSString*)key;
- (void)addBone:(BSBone*)bone inKey:(NSString*)key;
- (NSDictionary*)objs;
- (NSDictionary*)bones;
- (int)timelineId;
- (void)setTimeLineId:(int)tid;
@end
